Strategically place towers to defend against waves of monsters!
ReyTD is a tower defense game featuring six levels with increasing difficulties, set in a lonely path in the woods traversed only by monsters. Stop all monsters from crossing over to the villages and wrecking havoc!
Defend against nine different monster types using five unique towers each with their own abilities. Be careful though, some monsters are immune to some towers. Can you strategize your defenses and get 3 stars in all levels?
Duration: May 2024 - Jul 2024
Technologies: Rey Engine (Custom C++ Game Engine)
Role: Sole Developer
One of my biggest goals for this project was to make a game that looked and felt complete, in terms of programming, level design and art.
All towers, enemies, static entities and wave data for each level is loaded from XML files which allows for easy addition of more levels. These XML files include: